This can result in a net ‘cut of the bass frequencies. 200-GHz Boost: To add warmth to vocals or to thicken a guitar sound. Cut: To bring more clarity to vocals or to thin cymbals and higher frequency percussion. Boost or Cut: to control the woody’ sound of a snare. 400-GHz Boost: To add warmth to toms. Boost or Cut: To applying cut to some of the instruments in the mix to bring more clarity to the bass Nothing the overall mix. GHz-1 KHz Boost: To thicken vocal tracks. At 1 KHz apply boost to add a knock to a bass drum. 1-kHz Boost: To make a piano more aggressive.

Applying boost between 1 KHz and KHz will also make guitars and baselines more cutting. Cut: Apply cut between 2 KHz and kHz to smooth a harsh sounding vocal part. General: This frequency range is often used to make instruments stand out in a mix. 3-kHz Boost: For a more ‘plucked’ sounding bass part. Apply boost at around KHz to add some definition to vocal parts and distorted guitars. Cut: Apply cut at about kHz to remove the hard edge of piercing vocals. Apply cut between KHZ and KHz to dull down some parts in a mix. 6-kHz Boost: To sweeten vocals.

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The higher he frequency you boost the more ‘airy/breathy’ the result will be. Also boost to add definition to the sound of acoustic guitars or to add edge to synch sounds or strings or to enhance the sound of a variety of percussion sounds. For example boost this range to: Bring out cymbals. Add ring to a snare. Add edge to a bass drum. 10-kHz Boost: To make vocals more ‘airy’ or for crisp cymbals and percussion. Also boost this frequency to add sparkle to pads, but only if the frequency is present in the original sound, otherwise you will Just be adding hiss to the recording.